Blind
Appearance: Chirping sound indicates success, but no outward sign
Success Rate: BaseChance*(97-INT-LUK/3)/100 %
Duration: 30 - BaseLevel/10 - Int/15 seconds (15 seconds minimum)
Recovery Items: Green Potion, Panacea
Recovery Skill: Cure
Resistance Items: Geek Glasses (15%), Glasses (15%), Martin Card (20%), Purple Sunglasses (10%), Sunglasses (5%)
Immunity Items: Blinker, Deviruchi Card
Effect: While Blind, the targets flee and hit are reduced by 25% each. The sight range of a monster becomes 1 tile while Blind, although they can still react to attacks and spell casting normally and looters can still loot. The sight range of a player becomes 10 tiles while Blind. Some objects on the screen will become very dark for the player.
Chaos
Appearance: See effect
Success Rate: Unknown
Duration: Unknown
Recovery Items: Green Potion, Panacea
Recovery Skill: None
Resistance Items: None
Immunity Items: Giearth Card
Effect: Some people have equated this effect with the Hallucination skill of some monsters. I do not know the truth behind this.
Curse
Appearance: Turns red and the spectre of the grim reaper hangs over the target
Success Rate: LUK helps, formula unknown.
Duration: VIT helps, formula unknown.
Recovery Items: Holy Water, Panacea
Recovery Skill: Bless
Resistance Items: Headset (10%), Ear Muffs (10%)
Immunity Items: None
Effect: ATK -25%, LUK = 0, Decreased Walking Speed.
Frozen
Appearance: Frozen solid in a chunk of ice
Success Rate: BaseChance*(97 - MDEF - LUK/3)/100 %
Duration: BaseDuration*(1-MDEF/100) or until hit and damaged
Recovery Items: None
Recovery Skill: Status Recovery
Resistance Items: Megalodon Card (20%)
Immunity Items: Marc Card
Effect: While Frozen, the target is unable to do anything, attacks automatically hit them, they become Water1 element, they receive -50% DEF and +25% MDEF. Lex Aeterna and Steal cannot be used on the target.
Poison
Appearance: Target turns purple
Success Rate: BaseChance*(100(?)-VIT-LUK/5)/100 %
(Note: For full immunity from poison, at least 100 vit is needed. Luk is still undetermined, as I've tested at 97vit/37luk (no poison), 98vit/10luk (poison), and 99vit/12luk(poison). At a minimum, luk plays a factor of at least luk/12.33, but appears to be random at times.)
Duration (vs Monster): 10-30 seconds (reduced by VIT, LUK)
Duration (vs Player): 5-60 seconds (reduced by VIT, LUK)
Recovery Items: Green Herb, Green Potion, Panacea
Recovery Skill: Detoxify
Resistance Items: Gas Mask (30%), Ghoul Card (20%), Oxygen Mask (20%)
Immunity Items: Argiope Card (damage immunity, not effect immunity)
Effect: -25% DEF and lose 3% of MaxHP every 3 seconds unless that would cause HP to drop below 25% of MaxHP. Entire screen turns purple for the poisoned individual.
Silence
Appearance: /... emotion appears intermittently above head of target
Success Rate: BaseChance*(97-VIT-LUK/3)/100 %
Duration: BaseDuration*(100-VIT)/100 seconds
Recovery Items: Green Potion, Panacea
Recovery Skill: Cure
Resistance Items: Flu Mask (10%), Gangster Mask (15%), Stainer Card (20%)
Immunity Items: Marduk Card
Effect: The Silence effect stops the use of all non-passive skills.
Sleep
Appearance: ZZzz graphics appear above head of target
Success Rate: BaseChance*(97-INT-LUK/3)/100 %
Duration: ~30 seconds (or until hit and damaged)
Recovery Items: None
Recovery Skill: Status Recovery
Resistance Items: Coco Card (20%)
Immunity Items: Nightmare Card
Effect: The target of the Sleep effect cannot do anything, attacks automatically hit them and the chance of a them taking a Critical is doubled.
Stone Curse
Appearance: Target turns black
Success Rate: BaseChance*(97-INT-LUK/3)/100 %
Duration: 17-MDEF/20 seconds
Recovery Items: None
Recovery Skill: Status Recovery
Resistance Items: Munak Card (15%), Argos Card (20%)
Immunity Items: Medusa Card (NYI?)
Effect: While Stone Cursed, the target is unable to do anything, attacks automatically hit them, they become Earth1 element, they receive -50% DEF and +25% MDEF, 1% of Max HP is lost every 5 seconds unless that would cause HP to drop below 25% of MaxHP. Lex Aeterna and Steal cannot be used on the target.
NOTE: There appears to be a bug with Stone Curse at the moment. A Stone Cursed player can still dodge hits normally.
Stun
Appearance: Stars circles the targets head
Success Rate: BaseChance*(97-VIT-LUK/3)/100 %
(Note: I've received reports that 97 vit does not guarantee immunity to stun. The highest vit/luk combination I've heard of and still being able to get stunned is 98 vit with 10 luk. Even if luk were to have a reduction of luk/5, that should still be 100% immunity. Will test at a later date.)
Duration: 3*(97-VIT-LUK/3) /100) seconds
Recovery Items: None
Recovery Skill: Status Recovery
Resistance Items: None
Immunity Items: Orc Hero Card
Effect: While Stunned, the target is unable to do anything and attacks automatically hit them.
Fonte:
http://rodatazone.simgaming.net/mechani ... ffects.php